Open the search area of the siteく
Was this page helpful to you?
Thank you for your help.
The SR Display Settings application allows you to adjust your SR Display.
Upon startup, the following two windows should be displayed.
The SR Display Settings window
The Captured Image window
If your room is too bright or too dark, the camera may not be able to capture your face properly and the Display might not show the stereoscopic effect. Adjust the camera gain to capture your face properly.
If the Captured Image is bright, the camera gain may be too high.
If the Captured Image is dark, the camera gain may be too low.
To decrease the gain, move the slider to the left.
To increase the gain move the slider to the right.
If the camera gain is just right, you can see the dots on your face in the Captured Image window.
If the dots are still not displayed even after adjusting the gain, you may have to adjust the brightness of your environment.
You can see the following options in the Crosstalk Correction Window:
Crosstalk Correction will Follow the application settings. For application setting info, refer to
Unity / UE4.
Crosstalk Correction is the method selected in the drop-down box regardless of the application settings.
In the dropdown box you can select one of the following:
Click here for details on each crosstalk correction method
Crosstalk Correction is off regardless of the application settings.
The SR Display Settings application can change the priority mode of eye-sensing.
Priority to the person closest to the Spatial Reality Display = Same behavior as the previous version.
Priority to the person in the center of the screen.