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The SR Display SDK consists of two components: the SR Display Runtime, which is used to run applications for spatial reproduction displays, and the game engine plug-in, which is used to develop SR Display applications in conjunction with the game engine.
The SR Display SDK consists of the following.
SR Display Runtime
SR Display Runtime libraries＆device drivers
SR Display Settings Application
SR Display Plugin
We provide plugins for Unity and Unreal Engine 4.
About the Game Engine Support Version
We provide plugins for Unity 2019.4, 2020.3 and 2021.2.
Material is not compatible between URP and Builtin Render Pipeline, so please use the plugin for URP to create URP contents.
Unreal Engine 4
From this version, Unreal Engine 4.24 is no longer supported.
The Spatial Reality Display SDK has been verified by Unity as a Unity Verified Solutions Partner solution, which means it is optimized for the latest version of the Unity editor and will provide a seamless experience for Unity developers.
To start development the application for the Spatial Reality Display, please follow the directions below to set up:
SetupSRDisplay explains how to connect the Display to the PC and configure Windows Settings.*1
SetupSRRuntime explains how to install SR Display Runtime.
In addition, SettingTool explains how to configure the Runtime Settings.
SR Display Runtime supports Unity and Unreal Engine 4.*2
Please Set up the necessary plugins on Unity Quickstart or UE4 Quickstart.
This video introduces the accessories and outilnes the setup procedure.
*1 Computer required with a recommended CPU of Intel Core i7-9700K @3.60GHz or faster; and a graphics card such as NVIDIA GeForce RTX 2070 SUPER or faster.
*2 Recommend use of “high resolution, quality images” created using Unity or Unreal software.