Through a variety of exhibitions and events, we offer visitors a chance to learn about and experience Sony's accessibility features.
Sony exhibited at the SXSW 2019, the world's largest creative business festival held from March 9 through March 12 in Austin Texas, and won the award for Best Use of Technology. In its CAVE Without a LIGHT feature, Sony used the largest section of its booth for an experiential exhibition of inclusive design* that allowed visitors to enjoy music without relying on their sense of sight. The exhibit reproduced a pitch-black cave-like setting to demonstrate the possibilities of technologies that enable a variety of people to enjoy themselves to the full using Sony audio and haptic technologies to play music together, whether they have disabilities or not.
Sony Group creators, including totally visually impaired audio engineers and others, irrespective of disabilities, gender, cultural and language differences, adopted inclusive design principles to achieve a high level of perfection from a wide range of viewpoints. During the exhibition, we invited People with visual impairment living in the Austin area to attend. As a result, a large number of visitors from a variety of backgrounds came to the exhibition each day and enjoyed themselves.
For the second year running, Sony exhibited at the 34th CSUN Assistive Technology Conference on accessibility held in Anaheim, California from March 11 through March 15, 2019. Sony introduced the accessibility functions of its products, including the PlayStation®4 and the PS4® software title Marvel's Spider-Man. In cooperation with organizations for the visually-impaired, it made it easier for people with visual disabilities to handle products for themselves by creating display stands that could provide product descriptions in braille and audio.