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October 5, 2016
Tokyo, Japan - Sony Global Education is announcing that it will host the 4th iteration of Global Math Challenge from November 17th to 19th. Math lovers both young and old can participate in this online math competition anywhere around the globe through a computer or mobile device. The competition enables participants to engage their true mathematical creativity and test their skills against other math fans worldwide.
Global Math Challenge has previously been held three times worldwide, available online simultaneously in Japanese, English, and Chinese. It has been supervised by the Japan Prime Math Olympic Committee, an organization with a strong track record in math contests for children, and the test questions have been devised in collaboration with the Hanamaru Group, which is recognized for its excellence in developing questions that nurture creative thinking.
Global Math Challenge will be offered in 8 different courses of difficulty to best suit the education level of test takers, from the 1st grade in elementary school all the way up to the adult level. The advanced "Master" course is tailored to math enthusiasts as well as students attending integrated middle/high schools, and will feature the most challenging problem sets.
Meanwhile in China, Global Math Challenge will be co-sponsored by the Research Center for Applications and Innovations in Math Educational Technology of Ministry of Education. This partnership will help to further raise the profile of Global Math Challenge in the Chinese education industry and has already begun paying dividends, with the Center taking steps to introduce the competition to elementary and middle schools across Beijing.
Additionally, Global Math Challenge has joined as a supporter of "With Math I Can," an Amazon-led initiative to transform student mindsets about math, to promote growth mindset and a greater appreciation among the world's youth of the unique fun in solving math problems.
Global Math Challenge is one of Sony Global Education's initiatives through which it strives to enhance literacy in the STEM (Science, Technology, Engineering, Mathematics) fields among people of all ages. Going forward, Sony Global Education will hold this competition twice a year in order to reach more schools, organizations, and individuals in more countries across the globe, and to contribute to the world of education on a global scale. For more information on Global Math Challenge, please visit Global Math Challenge
Sony Global Education is a wholly-owned subsidiary of Sony Corporation. Founded in 2015, its mission is "to provide a range of unifying, non-traditional services that inspire a passion for learning across the world and that offer the opportunity to act on this passion, and to create a new educational infrastructure for a connected society." In order to make this a reality, Sony Global Education will continue to roll out new educational experiences that stimulate learners' curiosity and will continue to actively pursue partnerships with others who share its passion for education. For more information, please visit Sony Global Education