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May 19, 2011
- Featured with markerless and high-speed object recognition & tracking as well as dynamic 3D space recognition & image rendering -
*1. AR = Augmented Reality
Sony has developed integrated ‘Augmented Reality (hereafter referred to as ‘AR’) technology’ called as “Smart AR.” When capturing visuals through a camera on a device such as a smartphone, the technology enables additional information to be displayed on the device’s screens such as virtual objects, or images and texts that cannot be identified by visual perception alone. The technology employs the markerless approach, forgoing any requirement for special markers such as 2D barcodes. The object captured by the camera is quickly recognized and can be tracked at high-speed along with the movement of the camera, as it is displayed over the actual 3D space.
AR technology has recently been the subject of much interest, and is being used in a variety of applications such as advertisements, promotions, games, and information searches. Sony began researching AR in 1994 with two-dimensional barcodes recognition (marker approach), and in 1998, it developed VAIO “PCG-C1” personal computers equipped with software which automatically recognized ‘CyberCode*2.’
“SmartAR” technology combines ‘object recognition technology’ (markerless approach in which no special markers are required) for recognition of general objects such as photographs and posters with Sony’s own proprietary ‘3D space recognition technology,’ which has been fostered through the research of robots such as “AIBO” and “QRIO.” With “SmartAR” technology objects can be recognized and tracked at high-speed. In addition to displaying virtual objects or additional image or text information (hereafter, ‘AR information’), the technology also facilitates the expression of AR information over an extended space, thus producing a dynamic, large-scale AR experience.
Furthermore, information can be acquired or navigated by simply touching the AR information directly on the screen of the smartphone or other device, thus achieving an intuitive and seamless user interface that is unique to “SmartAR.”
Sony will continue to experiment with “SmartAR” technology with the aim to add new value for various services and business applications such as advertising and games.
|< Event Information >
An event will be held from Friday, May 20 through Sunday, May 22 at the OPUS Communication Zone on the 8th Floor of the Sony Building in Ginza (Tokyo). Visitors can experience “SmartAR” technology for themselves.
Event dates： Friday, May 20 through Sunday, May 22, 2011
Event times： 11:00 - 19:00
Event location： Sony Building, Ginza 5-3-1, Chuo-ku, Tokyo