SRDisplayXRManager Prefab
SRDisplayXRManager Prefab is a core prefab of the UnityPugin.
Unity(HDRP) Spatial Reality Display(SR Display) applications needs SRDisplayXRManager Prefab basically.
Prerequisites
- Setup your SR Display, if not, see: Setup SR Display,Setup SR Display Runtime
Set up your Unity project installed SRDisplay UnityPlugin, if not, see: Set up for Unity, Create your simple HDRP app "Hello cube!"
SRDisplayXRManager component
SRDisplayXRManager is a core component that handles SR Display Runtime. And it has fundamental parameters for SR Display that application developers should set.
SRDisplayXRManager must be only one in the scene at a time.

Properties
Is SR Rendering Active
You can turn on and off SR Rendering with the flag. When this is false, the image rendered from the camera will be displayed.
Is Spatial Clipping Active
You can turn on and off Spatial Clipping with the flag. See for the details: Spatial Clipping
Is Crosstalk Correction Active
You can turn on and off Crosstalk Correction with the flag. See for the details: Crosstalk Correction
SRD View Space Scale
You can change SR Display View Space Scale with the value. See for the details: View Space Scaling
UnityEvents
See Manual UnityEvent for the way to use UnityEvent
On SRD View Space Scale Changed Event
You can set your callback that is called with SRDisplay View Space Scale value when the value is changed.
On Face Track State Event
You can set your callback that is called with the flag that shows face recognition is successful or not in this frame.