Sony's face recognition technology was originally developed to enable entertainment robots created by Sony to recognize the faces of their owners and family members. A key advantage of the technology is that the algorithm is highly compact. This has enabled the technology to be implemented in a wide variety of Sony products in environments ranging from LSIs and embedded microprocessors to Windows machines.
| Face detection: | The detection and indication of facial zones that are facing in various directions in complex scenes. |
| Facial pose estimation: | The estimation of the direction (angle) to which a face is turned |
| Facial part detection: | The identification of the positions of facial parts such as the centers of the eyes, the tip of the nose, and the corners of the mouth |
| Facial attribute classification: |
The classification of faces by gender, ethnicity, age, expression and other characteristics |
| Face identification: | The identification of individuals through comparisons with registered people (This is the narrow definition of face recognition.) |
| Multi-view face detection: |
In this example, even faces that are not turned toward the front have been detected, and facial poses have been estimated at the same time. The direction of the arrows indicates the direction of the face, and the length of the arrows indicates the value of angle. (An angle of zero denotes a frontal pose, while a larger angle indicates that the face is turned to one side.) |






